Hello and good afternoon. Is it possible to integrate reascript graphics directly to the main reaper interface? For instance the floating window gfx into a docked window and then draw some sort of eq or other audio related feature to actuate in the environment? I would really like to be able to write my own ui in reascript and stick it in the main reaper interface Any insight on this? Thanks in advance Luis
RE: Integrate reascript graphics in main interface
You can right-click the title bar of the gfx window and click dock. However, next time you run the script it won't be docked. To retain the dock properties and position requires some extra work. I'll show you how.
RE: Integrate reascript graphics in main interface
Can you provide some example? Whith the templates I found that option doesn't appear in the bar. I also know that SWS allows executing some command ID in the beginning but if you could give me an example I'd love that. Thanks in advance
RE: Integrate reascript graphics in main interface
Of course. Here's my solution for retaining the gfx window state. Wherever you put the gfx window, docked or not, that's where it'll be next time you load the script. Updated: Code:
RE: Integrate reascript graphics in main interface
Thank you for the clear example ErBird. It makes all sense. But I still can't get feedback from right-clicking in the window title to dock so I can't dock this created new window. Is there maybe some API function that might allow me to trigger it on click (e.g. gfx.getchar()?) I am using macos sierra on a macbook from 2017 don't know if that might be a problem or not but I can't dock this manually Thanks again Luis
----------------------------------------------- Too often, we lose sight of life's simple pleasures. Remember, when someone annoys you, it takes 42 muscles in your face to frown, but it only takes 4 muscles to extend your arm and bitch-slap the f*cker upside the head...